<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>任务进度 on PlumePHP</title><link>https://plumephp.com/tags/%E4%BB%BB%E5%8A%A1%E8%BF%9B%E5%BA%A6/</link><description>Recent content in 任务进度 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Sat, 02 May 2026 09:22:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/%E4%BB%BB%E5%8A%A1%E8%BF%9B%E5%BA%A6/index.xml" rel="self" type="application/rss+xml"/><item><title>游戏赛季通行证的服务端设计</title><link>https://plumephp.com/game-server-season-pass-backend-design/</link><pubDate>Sat, 02 May 2026 09:22:00 +0800</pubDate><guid>https://plumephp.com/game-server-season-pass-backend-design/</guid><description>&lt;p&gt;赛季通行证看起来像一个奖励列表，玩家做任务、拿经验、升等级、领取免费和付费奖励。真正做服务端时，它会牵连任务系统、支付系统、活动版本、奖励幂等、补发和赛季关闭。只把它当成一张配置表，很容易在第一期上线后就遇到边界问题。&lt;/p&gt;</description></item></channel></rss>