<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>媒体沟通 on PlumePHP</title><link>https://plumephp.com/tags/%E5%AA%92%E4%BD%93%E6%B2%9F%E9%80%9A/</link><description>Recent content in 媒体沟通 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Thu, 14 Oct 2021 13:39:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/%E5%AA%92%E4%BD%93%E6%B2%9F%E9%80%9A/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam 发售前媒体和 Key 管理：个人开发者如何避免乱发乱记</title><link>https://plumephp.com/steam-press-key-list-organization-2021/</link><pubDate>Thu, 14 Oct 2021 13:39:00 +0800</pubDate><guid>https://plumephp.com/steam-press-key-list-organization-2021/</guid><description>个人开发者给媒体和主播发 Key 时，最重要的是名单质量、批次记录和清楚的试玩材料，而不是一口气群发越多越好。</description></item></channel></rss>