<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>翻译 on PlumePHP</title><link>https://plumephp.com/tags/%E7%BF%BB%E8%AF%91/</link><description>Recent content in 翻译 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Wed, 11 Mar 2026 18:16:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/%E7%BF%BB%E8%AF%91/index.xml" rel="self" type="application/rss+xml"/><item><title>个人游戏开发者失败案例：只靠机器翻译毁掉了海外口碑</title><link>https://plumephp.com/solo-game-dev-case-failure-translation-machine-only/</link><pubDate>Wed, 11 Mar 2026 18:16:00 +0800</pubDate><guid>https://plumephp.com/solo-game-dev-case-failure-translation-machine-only/</guid><description>&lt;h2 id="写在前面能读懂不等于能接受"&gt;写在前面：能读懂，不等于能接受&lt;/h2&gt;
&lt;p&gt;顾青做了一款剧情向冒险游戏。&lt;/p&gt;
&lt;p&gt;故事讲一个年轻人回到矿区小镇，调查哥哥多年前的事故。游戏文本量大，情绪细腻，很多对白依赖停顿、隐喻和地方语气。&lt;/p&gt;
&lt;p&gt;他想拓展海外市场。&lt;br&gt;
但预算有限。&lt;/p&gt;</description></item></channel></rss>