<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Co-Op on PlumePHP</title><link>https://plumephp.com/tags/co-op/</link><description>Recent content in Co-Op on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Mon, 26 Apr 2021 18:32:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/co-op/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam 轻量联机开发实战：2021 年 4 月个人游戏如何判断要不要做多人模式</title><link>https://plumephp.com/steam-lightweight-multiplayer-decision-2021/</link><pubDate>Mon, 26 Apr 2021 18:32:00 +0800</pubDate><guid>https://plumephp.com/steam-lightweight-multiplayer-decision-2021/</guid><description>多人模式能提高吸引力，也会显著增加开发、测试和客服成本；个人游戏要先判断玩法收益，再选择本地合作、远程同乐或真正联机。</description></item></channel></rss>