<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Crash-Report on PlumePHP</title><link>https://plumephp.com/tags/crash-report/</link><description>Recent content in Crash-Report on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Fri, 02 Apr 2021 10:21:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/crash-report/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam 游戏调试日志实战：2021 年 4 月个人项目如何定位崩溃、卡死与玩家反馈</title><link>https://plumephp.com/steam-debug-log-crash-reporting-2021/</link><pubDate>Fri, 02 Apr 2021 10:21:00 +0800</pubDate><guid>https://plumephp.com/steam-debug-log-crash-reporting-2021/</guid><description>个人游戏上线 Steam 后，日志和崩溃报告不是可选项；它们决定开发者能否把玩家反馈转化成可复现、可修复、可验证的问题。</description></item></channel></rss>