<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Pinball on PlumePHP</title><link>https://plumephp.com/tags/pinball/</link><description>Recent content in Pinball on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Sat, 14 Mar 2026 15:41:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/pinball/index.xml" rel="self" type="application/rss+xml"/><item><title>Phaser 弹珠台玩法：物理碰撞、连击倍率和判分保护</title><link>https://plumephp.com/phaser-pinball-physics-scoring-2026/</link><pubDate>Sat, 14 Mar 2026 15:41:00 +0800</pubDate><guid>https://plumephp.com/phaser-pinball-physics-scoring-2026/</guid><description>&lt;h2 id="为什么值得单独做成系统"&gt;为什么值得单独做成系统&lt;/h2&gt;
&lt;p&gt;弹珠台小游戏里，球撞上霓虹蘑菇加 100 分，连续点亮三盏灯后倍率翻倍，进入上方轨道会触发多球。玩家能接受夸张物理，但不能接受分数乱跳或挡板没有响应。&lt;/p&gt;</description></item></channel></rss>