<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Roguelite on PlumePHP</title><link>https://plumephp.com/tags/roguelite/</link><description>Recent content in Roguelite on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Thu, 17 Jun 2021 10:16:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/roguelite/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam 游戏程序生成实战：2021 年 6 月个人项目如何设计种子、规则、回放和坏图兜底</title><link>https://plumephp.com/steam-procedural-generation-seed-2021/</link><pubDate>Thu, 17 Jun 2021 10:16:00 +0800</pubDate><guid>https://plumephp.com/steam-procedural-generation-seed-2021/</guid><description>程序生成不是把随机数撒进关卡；它需要可复现种子、生成规则、坏图校验、存档记录和测试工具，才能在 Steam 玩家环境中稳定运行。</description></item></channel></rss>