<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Versioning on PlumePHP</title><link>https://plumephp.com/tags/versioning/</link><description>Recent content in Versioning on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Mon, 30 Mar 2026 08:49:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/versioning/index.xml" rel="self" type="application/rss+xml"/><item><title>Phaser 存档迁移与版本化：从 LocalStorage 到可恢复数据管线</title><link>https://plumephp.com/phaser-save-migration-versioning-2026/</link><pubDate>Mon, 30 Mar 2026 08:49:00 +0800</pubDate><guid>https://plumephp.com/phaser-save-migration-versioning-2026/</guid><description>&lt;h2 id="为什么要把它当成系统来做"&gt;为什么要把它当成系统来做&lt;/h2&gt;
&lt;p&gt;游戏上线三个月后，背包从简单数组改成带格子尺寸的物品模型，任务系统也新增章节字段。老玩家打开游戏时，旧存档必须安全迁移；失败时不能让他们丢进度。&lt;/p&gt;</description></item></channel></rss>